Viewports or Clipping of Windows/Menus inside of game

Published: 21/10/2018
Viewports or Clipping of Windows/Menus inside of game
Source: WWW.GAMEDEV.NET

So I'm getting to the point in my engine design that I'm trying to implement some dynamic menus. It's going well, until I've hit a recent conceptual stumbling block that I'm not how to sure to get around. It has to do with drawing resizable, internally scrollable windows inside each monitor. Some background first. I'm creating a multi-monitor capable game, so I needed to roll my own GUI. The

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